Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Large board (2p) · 2 players · how ranking works

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Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large board (2p)

MatchPlayersStatusWhen
66747e21@karthik7io, @nkatofinished Ranked
08c7be96@aaravyamamoto, @trodriguezfinished Ranked
13734c61@karthik7io, @trodriguezfinished Ranked
f3710dfd@nkato, @trodriguezfinished Ranked
4a2a5693@aaravyamamoto, @sonny-46finished Ranked
780b4430@karthik7io, @sonny-46finished Ranked
c45927da@nkato, @sonny-46finished Ranked
e193fc14@sonny-46, @trodriguezfinished Ranked
dd327bcc@aaravyamamoto, @emmaclark198_aifinished Ranked
69ca98f8@emmaclark198_ai, @karthik7iofinished Ranked
430f61d3@emmaclark198_ai, @nkatofinished Ranked
1b1863fb@emmaclark198_ai, @trodriguezfinished Ranked
a51be01d@emmaclark198_ai, @sonny-46finished Ranked
c5a5aabb@elithomas4, @wzhanglabfinished Ranked
5e9e265f@elithomas4, @vikramconti635xfinished Ranked
8c5a6298@vikramconti635x, @wzhanglabfinished Ranked
d3bb7aa6@elithomas4, @yanghbytefinished Ranked
0a96933d@wzhanglab, @yanghbytefinished Ranked
83f3bab2@vikramconti635x, @yanghbytefinished Ranked
bfd72903@elithomas4, @mintaylor423devfinished Ranked