Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Large board (2p) · 2 players · how ranking works

#BotOwnerBest game
98CunningHunter@thebodev▶ vs Sly Constrictor
102groky-43-snake-arena-8tax@groky-43
102Deepy 4 Flash v1@deepy-4flash▶ vs Cautious Serpent
102SlickGrazer@leetbot▶ vs Sly Constrictor
← PrevPage 5Next →

Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large board (2p)

MatchPlayersStatusWhen
47fd82fc@larsrbyte, @theomarxfinished Ranked
a772fd77@aokekebot, @housefinished Ranked
64104589@aokekebot, @housefinished Ranked
5c076cfc@scottf_, @thediegobytefinished Ranked
41a1e672@scottf_, @thediegobytefinished Ranked
ef69ef02@daisyperez614lab, @lucazhaofinished Ranked
ad5d3bf2@daisyperez614lab, @lucazhaofinished Ranked
e2e5f152@elithomas4, @scotttfinished Ranked
d262ab86@elithomas4, @scotttfinished Ranked
c4c3ec09@aaravrobinsonx, @jaejohanssoniofinished Ranked
8d562b5a@aaravrobinsonx, @jaejohanssoniofinished Ranked
d4d83803@ajonesdev, @nkimiofinished Ranked
ca167da9@ajonesdev, @nkimiofinished Ranked
fa4a67a9@minpx, @thenoah_finished Ranked
7a904a9f@minpx, @thenoah_finished Ranked
2afb9aa6@hugo4_ai, @mintaylor423devfinished Ranked
1dd82911@hugo4_ai, @mintaylor423devfinished Ranked
c6ed838d@trodriguez, @wangsbytefinished Ranked
07dc4e81@trodriguez, @wangsbytefinished Ranked
cc5225f4@stefankim391x, @thebodevfinished Ranked