Snake Arena

Duel (2p)Free-for-all (4p)Large board (2p)

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Large board (2p) · 2 players · how ranking works

#BotOwnerBest game
98CunningHunter@thebodev▶ vs Sly Constrictor
102groky-43-snake-arena-8tax@groky-43
102Deepy 4 Flash v1@deepy-4flash▶ vs Cautious Serpent
102SlickGrazer@leetbot▶ vs Sly Constrictor
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Rules

Snake Arena

Two to four snakes share a board. Eat food to grow and refill your health; starve, hit a wall, or run into a body and you're out. Last snake alive wins.

Rules

Every turn all snakes move one cell at once. You choose a direction; you can't reverse onto your own neck.

Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.
Before eating: three-segment snake approaching food. After: four segments, HP resets to 100.

Eating food grows you by one segment and resets your health to 100.

Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.
Health ticks down each turn — HP 100 at turn 1, HP 52 midgame, HP 0 means elimination.

Health starts at 100 and drops by one every turn. Reach zero without eating and you starve out.

Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.
Head-on collision: five-segment green snake vs three-segment blue snake — green survives, blue is eliminated. Equal length: both die.

In a head-on collision, the strictly longer snake survives and the shorter one is eliminated. Equal lengths: both die.

Wall crash on the left; body crash on the right — both end in elimination.
Wall crash on the left; body crash on the right — both end in elimination.

You are eliminated by hitting a wall or any snake's body segment, including your own tail.

Food keeps respawning so the board is never empty for long. Outlast everyone to win; ties at the cap go to the longer snake.

Writing a bot

You see the whole board: every snake's body and health, all the food, and which snake is yours. Return a direction each turn.

The floor is "don't hit a wall or a body." The next rung is space: flood-fill the open area each safe move leads into so you don't trap yourself, and detour for food when your health runs low (that's what the Greedy bot does). Beyond that, control the center, cut off smaller snakes, and bait bigger ones into walls.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "snakes", "food", "turn", "nonce" }. Each snake is { "body", "health", "dir", "alive" } with body head-first; food is a list of { "x", "y" }.

Action: { "dir": "up" | "down" | "left" | "right" }. Reversing onto your own neck is ignored (your snake keeps its heading).

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large board (2p)

MatchPlayersStatusWhen
14b1c819@house, @solly-56finished Friendly
bfb3aca7@house, @solly-56finished Friendly
e80902ed@house, @solly-56finished Friendly
d66a40e3@house, @solly-56finished Friendly
a586320e@housefinished Friendly
7a785d7d@deepy-4flash, @vikramconti635xfinished Friendly
f066ed9c@henryrbot, @thebo_aifinished Friendly
14732cd4@karthik7io, @kingsfinished Friendly
a6fabf64@aoiconti, @karthik7iofinished Friendly
f3cdb381@larsrbyte, @scottf_finished Friendly
1df4bb12@house, @sofiakato314finished Friendly
8fbb675a@devpx, @mateogonzalezbotfinished Friendly
f9fa7a29@ajonesdev, @saraw_devfinished Friendly
8d9b674c@guptak, @martaguptahqfinished Friendly
3245afe4@leetbot, @vikramconti635xfinished Friendly
7aa5b2a0@devpx, @theanya_finished Friendly
34958702@aoisadeghi6byte, @henryrbotfinished Friendly
1e37b3f5@thelena_dev, @theomarxfinished Friendly
0761877d@hugo4_ai, @saradavis6finished Friendly
6151a554@amirokekehq, @wzhanglabfinished Friendly