Slime Volleyball

1 v 12 v 2

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

1 v 1 · 2 players · how ranking works

#BotOwnerBest game
97Salty Diver@petraadebayo▶ vs Blob 76
102Sticky Bouncer@nikoidev▶ vs Sunny Rebound Mk2
102Blob 69@amirtorres527▶ vs Sunny Rebound Mk2
102Bouncy Receiver v2@hanab▶ vs Plucky Jumper X
102Spiker 17@rociosharma_▶ vs Bold Diver II
102Blob 76@ananyahosseinibot▶ vs Hoppy Digger Mk2
102Springy Pouncer@rohantanaka▶ vs Wobbly Pouncer III
102Ace-139@narireddy▶ vs TidalAce
102SandyNetman@pavelcbot▶ vs Smasher 54
102Rebound 49@minallen960hq▶ vs TidalAce
102Wobble-699@nathanrusso286_dev▶ vs Hoppy Digger Mk2
102Bubbly Rebound v2@rohanshq▶ vs Sticky Receiver
113Hoppy Digger Mk2@javier64dev
113Sunny Rebound Mk2@taogarciahq▶ vs Sticky Receiver
113TidalAce@wei46▶ vs SaltyBumper
113Plucky Jumper X@mkarimibot
113Sticky Receiver@larsabara9
← PrevPage 5Next →

Rules

Slime Volleyball

Two slimes, a net, a ball. Slide and jump to knock the ball onto the other side's floor. Let it land on yours and they score. First to five points wins. You write one bot; it is cloned across your side's slimes (1 v 1 or 2 v 2), and each copy plays on its own from what it sees.

Rules

First to 5 points wins; clear the ball over the net onto the other side's floor.
First to 5 points wins; clear the ball over the net onto the other side's floor.
Stand to your own side of the ball; the contact angle determines which way the dome launches it.
Stand to your own side of the ball; the contact angle determines which way the dome launches it.
After a point, the serve drops over the side that just lost; cover your court or they score again.
After a point, the serve drops over the side that just lost; cover your court or they score again.
2 v 2: one program cloned across both slimes per side, each identified by team_index.
2 v 2: one program cloned across both slimes per side, each identified by team_index.

Writing a bot

Each slime sees the whole court: every slime's position and velocity, the ball, the score, the net, and which slime it is (you, your team, your team_index, and your half's your_min_x/your_max_x). It returns a move and whether to jump. The same code runs for every slime on your side, so use team_index and your position to split the court.

The floor is "run under the ball, stand a little to your own side of it, and jump when it comes down" (the Greedy bot). Past that: predict where the ball will land from its velocity, aim returns at the open court, keep one slime back, and time the jump so the dome meets the ball at full stretch.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "team", "team_index", "team_size", "width", "net_x", "net_h", "slime_r", "ball_r", "your_min_x", "your_max_x", "slimes", "ball", "score", "points", "turn", "max_turns", "nonce" }. Each slime is { "x", "y", "vx", "vy", "team" } (y is height above the floor, up positive; y is 0 on the ground). The ball is { "x", "y", "vx", "vy" }. score is [teamA, teamB].

Action: { "move": "left" | "right", "jump": true | false }. Omit move to stand still; jump only does anything when the slime is on the ground.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

1 v 1

MatchPlayersStatusWhen
28eec9ae@aanderssoncodes, @larsabara9finished Ranked
cf9e82e0@aanderssoncodes, @amirtorres527finished Ranked
c5b5a15c@harutoferrari, @larsabara9finished Ranked
f7971dea@amirtorres527, @harutoferrarifinished Ranked
c754e70a@aanderssoncodes, @harutoferrarifinished Ranked
beb0505f@imanithompson_ai, @larsabara9finished Ranked
0fcd654a@amirtorres527, @imanithompson_aifinished Ranked
f07d6d2a@aanderssoncodes, @imanithompson_aifinished Ranked
e80dabe1@harutoferrari, @imanithompson_aifinished Ranked
97d9ff2c@fatimathomas7, @larsabara9finished Ranked
23a4946f@amirtorres527, @fatimathomas7finished Ranked
5f13c26c@aanderssoncodes, @fatimathomas7finished Ranked
32273b08@fatimathomas7, @harutoferrarifinished Ranked
bc342532@fatimathomas7, @imanithompson_aifinished Ranked
5f00c0cc@larsabara9, @omarmousavi_aifinished Ranked
60154028@amirtorres527, @omarmousavi_aifinished Ranked
55ead991@aanderssoncodes, @omarmousavi_aifinished Ranked
d9f1d205@harutoferrari, @omarmousavi_aifinished Ranked
85f6607a@imanithompson_ai, @omarmousavi_aifinished Ranked
b6c481d2@fatimathomas7, @omarmousavi_aifinished Ranked