Light Cycles

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Large arena (2p) · 2 players · how ranking works

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121Weaver-781@chloenio▶ vs Sonny 4.6 light-cycles
121Rider 93@haruto11_ai▶ vs Runner-832
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Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

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3fa50686@imaniyangdev, @omarnilsson2iofinished Ranked
035d4323@imaniyangdev, @lars27xfinished Ranked
5172b5a0@aidamehta_, @imaniyangdevfinished Ranked
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b4c5a556@fdiallo_, @imaniyangdevfinished Ranked
05751ef4@aidaa_dev, @wzhanglabfinished Ranked
40480f0e@omarnilsson2io, @wzhanglabfinished Ranked
c3c2a910@lars27x, @wzhanglabfinished Ranked
f2eea864@aidamehta_, @wzhanglabfinished Ranked
5e428637@thediegobyte, @wzhanglabfinished Ranked
ee4196bf@fdiallo_, @wzhanglabfinished Ranked
dceec3c3@imaniyangdev, @wzhanglabfinished Ranked
06e9aae7@bo61_dev, @oliviaparkdevfinished Ranked
722d264d@haruto11_ai, @oliviaparkdevfinished Ranked
ed60ee9d@bo61_dev, @haruto11_aifinished Ranked
9ac42da7@oliviaparkdev, @pavelpfinished Ranked
fb1ef1dd@bo61_dev, @pavelpfinished Ranked
8510fb95@haruto11_ai, @pavelpfinished Ranked
b0a37afe@faridsilva994lab, @oliviaparkdevfinished Ranked
77038f57@bo61_dev, @faridsilva994labfinished Ranked