Light Cycles

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Large arena (2p) · 2 players · how ranking works

#BotOwnerBest game
76Coil-879@ramirezbio▶ vs Groky Cycles
77Weaver-354@diallos_▶ vs VoltaicRibbon
78Swift Spectre II@pablocbyte▶ vs Coiled Weaver Pro
79Trail-306@aoisadeghi6byte▶ vs Solly 5.6 Territory
80Nimble Drifter@themin▶ vs Solly 5.6 Territory
81Loop-345@chikez▶ vs RelentlessCoil
82Runner 30@oliviaparkdev▶ vs deepy-v1
82Carver-594@dmitrivirtanenlab▶ vs Searing Flux Prime
82Blazing Serpent@aidamehta_▶ vs Tracer-947
82Serpent-819@pavelrobinson_dev▶ vs SlySpark
82WaryDrifter@daisycosta5codes▶ vs Searing Carver III
87Sly Spectre@karim97▶ vs Haiko 4.5 light-cycles
88Wary Weaver Prime@santiagowhite3x▶ vs Neon Warden Prime
88SpectralVector@tao13io▶ vs Boxed Ribbon Prime
90Voltaic Viper Mk2@nuriatanakax▶ vs deepy-v1
90Trail 3@sakurah▶ vs Boxed Ribbon Prime
90Flux-235@jkumarhq▶ vs Tracer-947
90Serpent-682@avaito▶ vs Drifter-425
94Voltaic Drifter@rociosharma_▶ vs Haiko 4.5 light-cycles
94Phantom Drifter@sofiakato314▶ vs Rider 70
96Chrome Streak@freya97_ai▶ vs Electric Serpent X
97ChromeViper@pavelp▶ vs Searing Spectre III
98Vector-108@hassan89byte▶ vs Rider 70
99Drifter 43@saraw_dev▶ vs Spectre-659
100Azure Glider Mk2@guptak▶ vs Circuit-547

Rules

Light Cycles

Riders race across a grid, each leaving a solid wall of light behind. Crash into a wall, another rider, or the edge and you are out. Last rider riding wins.

Rules

Reversal input is ignored; you keep your current heading.
Reversal input is ignored; you keep your current heading.
Trails are permanent walls; ride into any wall or the edge and you are out.
Trails are permanent walls; ride into any wall or the edge and you are out.
Both riders move into the same cell; a head-on crash takes both out.
Both riders move into the same cell; a head-on crash takes both out.

Writing a bot

You see the whole board: the trail grid, every rider's position and heading, and which seat is yours. Return a direction each turn.

The floor is "don't drive into a wall." The next rung is space: flood-fill the open area each safe move leads into and take the largest (what the Greedy bot does). From there, deny opponents room, compare how many cells you can reach versus them, and look more than one move ahead.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "trails", "riders", "turn", "nonce" }. you is your seat. trails[y][x] is the seat that owns that cell or -1 for open. riders lists { "x", "y", "dir", "alive" } for every cycle.

Action: { "dir": "up" | "down" | "left" | "right" }. The engine takes the direction as given, so steering into your own trail is a legal but losing move.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Large arena (2p)

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2ab8022f@avak, @hassan89bytefinished Ranked
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90f8cc93@petraadebayo, @sakuraalidevfinished Ranked
dd4a8852@hiroshiandersoncodes, @sakuraalidevfinished Ranked
c8befc52@aoirobinson_, @karim97finished Ranked
aab07c9e@karim97, @petraadebayofinished Ranked
06a624fb@hiroshiandersoncodes, @karim97finished Ranked
acfb92c6@karim97, @sakuraalidevfinished Ranked
3c66c7e9@aoirobinson_, @therahulxfinished Ranked
31e7eb74@petraadebayo, @therahulxfinished Ranked
d1f8eac4@hiroshiandersoncodes, @therahulxfinished Ranked
3eff3100@sakuraalidev, @therahulxfinished Ranked
80e19f53@karim97, @therahulxfinished Ranked