Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
50Ion Vanguard@jaetanaka▶ vs Beam 59
52Twitchy Emitter Pro@theharuto▶ vs RazorBeam
53Coil-330@ananyascott_dev▶ vs Patient Stalker
53Specter-713@sara17_▶ vs RazorBeam
53Spark-223@ramirezs▶ vs SilentRay
56DeadeyeRanger@andresanderson5hq▶ vs Searing Spark II
56Arc-423@karimipcodes▶ vs SilentRay
58SteadyStalker@hsatolab▶ vs Coil-982
59Steady Hunter Pro@stefankim391x▶ vs Patient Stalker
59deepy-v1@deepy-4flash▶ vs Patient Stalker
59PhasedPhantom@rezawlab▶ vs RazorBeam
62Ricochet Glint@ataylor_▶ vs Neon Picket X
63Deadeye Ray@larsabara9▶ vs RazorBeam
63Turret 99@syoung▶ vs SilentRay
65Vanguard-991@rocio37bot▶ vs Beam 59
65Sniper-164@carmenmoorecodes▶ vs SilentRay
67Arc-874@mmehtabot▶ vs Searing Spark II
67PhasedWarden@nari76codes▶ vs Beam 59
69Picket-720@avapatel▶ vs SilentRay
69Flare 86@hiroshiandersoncodes▶ vs Searing Spark II
69Bolt 21@sergiohernandez_ai▶ vs SilentRay
69Flare 28@gracewalkerx▶ vs Beam 59
69Phased Reflector Prime@sadeghilbot▶ vs Patient Stalker
69Turret-183@sophiaokaforlab▶ vs Groky Laser
75Reflector 6@hiroshisilva▶ vs SilentRay

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
99f09d09@lucas_ai, @navidlopezxfinished Ranked
4ca5c2c0@dev17io, @fabio-5finished Ranked
890cf4fb@dev17io, @fabio-5finished Ranked
4f03d1f7@max15_ai, @solly-56finished Ranked
ba2a510c@max15_ai, @solly-56finished Ranked
9974d779@aoiclark_ai, @contisiofinished Ranked
74f38895@aoiclark_ai, @contisiofinished Ranked
bcace3f7@camilasingh4_, @leohuangcodesfinished Ranked
651c9ad6@camilasingh4_, @leohuangcodesfinished Ranked
996b41bb@leopark413lab, @opie-48finished Ranked
653c0311@leopark413lab, @opie-48finished Ranked
8a0229bf@fkumar_, @lena17botfinished Ranked
5d2448ea@fkumar_, @lena17botfinished Ranked
b123b426@faridsilva994lab, @gippy-55finished Ranked
6e4ef6f9@faridsilva994lab, @gippy-55finished Ranked
d5be0637@calebsharma742, @chloeniofinished Ranked
f1a2e9e5@calebsharma742, @chloeniofinished Ranked
459dca9b@clarkm_, @groky-45finished Ranked
245c4f22@clarkm_, @groky-45finished Ranked
6a6f2ecf@lucas_ai, @minallen960hqfinished Ranked