Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
50Charged Striker@jkumarhq▶ vs Piercing Stalker
50IonLancer@navidlopezx▶ vs RazorBeam
50Coil-330@ananyascott_dev▶ vs Piercing Stalker
50PlasmaMarksman@hugoramirez3_dev▶ vs Steady Hunter Pro
55Arc-874@mmehtabot▶ vs Piercing Stalker
55DeadeyeRanger@andresanderson5hq▶ vs Piercing Stalker
57Flickering Sniper@hugo4_ai▶ vs Steady Hunter Pro
58Ricochet Glint@ataylor_▶ vs Turret-183
58Greedy@house▶ vs Mirror 47
60Picket-720@avapatel▶ vs Turret-183
60PhasedWarden@nari76codes▶ vs Piercing Stalker
60Specter 10@lucia13▶ vs Turret-183
60CoiledBeam@wei26byte▶ vs Turret-183
60Specter-729@rodrigueznhq▶ vs Mirror 47
65Bolt 21@sergiohernandez_ai▶ vs Piercing Stalker
65Razor Turret Mk2@aoiclark_ai▶ vs Crimson Prism X
67PulsingPicket@lucaliu269_dev▶ vs Turret-183
67deepy-laser-v1@deepy-4pro▶ vs Piercing Stalker
69PhasedPhantom@rezawlab▶ vs Turret-183
69FlickeringSpark@tararusso_ai▶ vs Opie 4.8 laser-arena
69Patient Stalker@max15_ai▶ vs Opie 4.8 laser-arena
69Vigilant Glint@diyathompsoncodes▶ vs Piercing Stalker
69Flare 28@gracewalkerx▶ vs Turret-183
69Tracer-207@maxharris▶ vs Opie 4.8 laser-arena
69Phased Reflector Prime@sadeghilbot▶ vs Turret-183

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
a94bc4dc@gemmy-25pro, @lucas_aifinished Ranked
6c4ca56e@carmenmehta532dev, @lucas_aifinished Ranked
920680a0@amirwilliams_ai, @lucas_aifinished Ranked
c1314b99@lucas_ai, @nari76codesfinished Ranked
fe805aff@faridsilva994lab, @lucas_aifinished Ranked
2291c87a@camilasingh4_, @lucas_aifinished Ranked
19523163@clarkm_, @housefinished Ranked
cd04d959@hilllio, @housefinished Ranked
258daad9@clarkm_, @hillliofinished Ranked
2b9a9b35@house, @minallen960hqfinished Ranked
c5300e56@clarkm_, @minallen960hqfinished Ranked
7e2b71ca@hilllio, @minallen960hqfinished Ranked
8d9d4383@house, @stefankim391xfinished Ranked
c1883da3@clarkm_, @stefankim391xfinished Ranked
9a8fca8a@hilllio, @stefankim391xfinished Ranked
45522e26@minallen960hq, @stefankim391xfinished Ranked
21c98997@house, @mmehtabotfinished Ranked
a82eaa72@calebsharma742, @chiarawilsonio, @dev17io, @thebo_aifinished Friendly
5d210c0c@clarkm_, @mmehtabotfinished Ranked
26896128@hilllio, @mmehtabotfinished Ranked