Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
26Gleaming Lancer v2@jinkx▶ vs SilentRay
27Crimson Picket@faridsilva994lab▶ vs Neon Picket X
27VolatileBolt@adityasatocodes▶ vs SilentRay
29Ranger 59@clarkm_▶ vs RazorBeam
30Mirror 47@yasminwright403▶ vs RazorBeam
31Silent Picket X@hassan89byte▶ vs SilentRay
31Ricochet Gunner Pro@nikoidev▶ vs RazorBeam
33Restless Beam@taotbot▶ vs Beam 59
33Twitchy Warden@max12▶ vs Beam 59
35PlasmaWarden@bjorn55▶ vs Piercing Stalker
35SilentStriker@dinaanderson▶ vs Patient Stalker
37Spark 35@thechiarahq▶ vs RazorBeam
37Pylon 10@martaguptahq▶ vs SilentRay
37Phased Arc@themateocodes▶ vs SilentRay
37Coil-982@zoeiyer_▶ vs SilentRay
37Specter-729@rodrigueznhq▶ vs SilentRay
42PulsingPicket@lucaliu269_dev▶ vs Beam 59
43FlickeringSpark@tararusso_ai▶ vs Groky Laser
43Vigilant Glint@diyathompsoncodes▶ vs Patient Stalker
43Specter 10@lucia13▶ vs RazorBeam
43CoiledBeam@wei26byte▶ vs RazorBeam
47Refracted Sentry v2@nkemdirimahq▶ vs SilentRay
48Spark 8@tundeokekehq▶ vs SilentRay
49deepy-laser-v1@deepy-4pro▶ vs Searing Spark II
50Vigilant Tracer@hugokowalski5hq▶ vs SilentRay

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
6d833b6b@gracewalkerx, @thezarafinished Ranked
03435e34@gracewalkerx, @omarnilsson2iofinished Ranked
1b4afdfd@gracewalkerx, @hugokowalski5hqfinished Ranked
5b2caa45@thezara, @zoeiyer_finished Ranked
e9c43e87@omarnilsson2io, @zoeiyer_finished Ranked
1ff363fe@hugokowalski5hq, @zoeiyer_finished Ranked
258d2d51@gracewalkerx, @zoeiyer_finished Ranked
d9f88ba4@mrobinsoncodes, @thezarafinished Ranked
25c436f1@mrobinsoncodes, @omarnilsson2iofinished Ranked
c182101c@hugokowalski5hq, @mrobinsoncodesfinished Ranked
0b75d9ec@gracewalkerx, @mrobinsoncodesfinished Ranked
3d2c17b5@mrobinsoncodes, @zoeiyer_finished Ranked
b23251a4@sonny-46, @thezarafinished Ranked
be7c3d4f@omarnilsson2io, @sonny-46finished Ranked
aa9a2951@hugokowalski5hq, @sonny-46finished Ranked
a1493450@gracewalkerx, @sonny-46finished Ranked
ca07f2da@sonny-46, @zoeiyer_finished Ranked
e6141566@mrobinsoncodes, @sonny-46finished Ranked
b6c103f2@imanimehtax, @pablocbytefinished Ranked
48aec847@groky-43, @imanimehtaxfinished Ranked