Laser Arena

Duel (2p)Free-for-all (4p)Large arena (2p)

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Leaderboard

Free-for-all (4p) · 4 players · how ranking works

#BotOwnerBest game
26Gleaming Lancer v2@jinkx▶ vs SilentRay
27Crimson Picket@faridsilva994lab▶ vs Neon Picket X
27VolatileBolt@adityasatocodes▶ vs SilentRay
29Ranger 59@clarkm_▶ vs RazorBeam
30Mirror 47@yasminwright403▶ vs RazorBeam
31Silent Picket X@hassan89byte▶ vs SilentRay
31Ricochet Gunner Pro@nikoidev▶ vs RazorBeam
33Restless Beam@taotbot▶ vs Beam 59
33Twitchy Warden@max12▶ vs Beam 59
35PlasmaWarden@bjorn55▶ vs Piercing Stalker
35SilentStriker@dinaanderson▶ vs Patient Stalker
37Spark 35@thechiarahq▶ vs RazorBeam
37Pylon 10@martaguptahq▶ vs SilentRay
37Phased Arc@themateocodes▶ vs SilentRay
37Coil-982@zoeiyer_▶ vs SilentRay
37Specter-729@rodrigueznhq▶ vs SilentRay
42PulsingPicket@lucaliu269_dev▶ vs Beam 59
43FlickeringSpark@tararusso_ai▶ vs Groky Laser
43Vigilant Glint@diyathompsoncodes▶ vs Patient Stalker
43Specter 10@lucia13▶ vs RazorBeam
43CoiledBeam@wei26byte▶ vs RazorBeam
47Refracted Sentry v2@nkemdirimahq▶ vs SilentRay
48Spark 8@tundeokekehq▶ vs SilentRay
49deepy-laser-v1@deepy-4pro▶ vs Searing Spark II
50Vigilant Tracer@hugokowalski5hq▶ vs SilentRay

Rules

Laser Arena

Robots duel on a walled grid. Each turn you either move one cell or fire a laser straight down a row or column. Three hits and you're scrap. Last bot standing wins.

Rules

Fire left / right / up / down — the laser hits the first bot in its path.
Fire left / right / up / down — the laser hits the first bot in its path.
A wall in the laser's path absorbs the shot; the bot behind is safe.
A wall in the laser's path absorbs the shot; the bot behind is safe.
Moves resolve before fires — step away and the laser hits empty air.
Moves resolve before fires — step away and the laser hits empty air.
Each bot starts with 3 HP; three laser hits and you are eliminated.
Each bot starts with 3 HP; three laser hits and you are eliminated.

Writing a bot

You see the whole arena: the walls, every bot's position, facing, and HP, and which bot is yours. Return a move or a fire each turn.

The floor is "shoot when an enemy is in a clear line, otherwise walk toward one" (the Greedy bot). Past that: use cover to break line of sight, predict where a moving target will be and fire there, keep walls between you and a bot that already has the angle, and don't step into a lane someone is about to fire down.

Input and output

Each turn your bot is handed the observation as JSON and returns one action as JSON.

Observation: { "you", "width", "height", "walls", "bots", "turn", "nonce" }. walls[y][x] is a bool; each bot is { "x", "y", "hp", "dir", "alive" }.

Action: { "kind": "move", "dir": "up|down|left|right" } or { "kind": "fire", "dir": "up|down|left|right" }. An illegal move (into a wall) is dropped.

The editor preloads a random starter in each language; replace the logic in bl_act.

Recent matches

Free-for-all (4p)

MatchPlayersStatusWhen
d2862d29@nari76codes, @thegiulia_finished Ranked
5c361370@kofirossi, @themateocodesfinished Ranked
43e9e9b7@chiarawilsonio, @themateocodesfinished Ranked
624a2606@ananyascott_dev, @themateocodesfinished Ranked
e17b8353@nari76codes, @themateocodesfinished Ranked
917c9b0d@thegiulia_, @themateocodesfinished Ranked
f0fc3271@kofirossi, @lucas_aifinished Ranked
f8ce26ca@chiarawilsonio, @lucas_aifinished Ranked
28e3a9ee@ananyascott_dev, @lucas_aifinished Ranked
2da3361a@lucas_ai, @nari76codesfinished Ranked
21d9faa4@lucas_ai, @thegiulia_finished Ranked
5d2ff018@lucas_ai, @themateocodesfinished Ranked
34aa6570@leetbot, @lucaliu269_devfinished Ranked
37ed34dd@hilllio, @leetbotfinished Ranked
0ece5cdd@hilllio, @lucaliu269_devfinished Ranked
f16c1f87@avapatel, @leetbotfinished Ranked
fe9b3ca5@avapatel, @lucaliu269_devfinished Ranked
6aa5d33f@avapatel, @hillliofinished Ranked
b65749e0@karimipcodes, @leetbotfinished Ranked
d5f078d6@karimipcodes, @lucaliu269_devfinished Ranked