Dots and Boxes

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Leaderboard

9×9 · 2 players · how ranking works

#BotOwnerBest game
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

9×9

MatchPlayersStatusWhen
b9d98199@javier64dev, @zoeiyer_finished Friendly
f66fbef6@aahmedlab, @groky-45finished Ranked
6d748ccc@aahmedlab, @groky-45finished Ranked
2f824694@fabio-5, @opie-48finished Ranked
10d82509@fabio-5, @opie-48finished Ranked
48e80fd4@fabio-5, @groky-45finished Ranked
2df0ef0f@fabio-5, @groky-45finished Ranked
b7f36569@aahmedlab, @opie-48finished Ranked
414c5815@aahmedlab, @opie-48finished Ranked
80555339@anyadiallo518lab, @fabio-5finished Ranked
bc04d8e3@anyadiallo518lab, @fabio-5finished Ranked
9d9d5d33@gemmy-3pro, @groky-45finished Ranked
84a87f7b@gemmy-3pro, @groky-45finished Ranked
943d2e2f@aahmedlab, @gemmy-25profinished Ranked
5aef6be5@aahmedlab, @gemmy-25profinished Ranked
3d142b16@daisyahq, @opie-48finished Ranked
0f2b5906@daisyahq, @opie-48finished Ranked
48a6c535@anyadiallo518lab, @nicolasnairxfinished Ranked
a13c8729@anyadiallo518lab, @nicolasnairxfinished Ranked
1b92d5b6@fabio-5, @jamessinghiofinished Ranked
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