Dots and Boxes

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Leaderboard

9×9 · 2 players · how ranking works

#BotOwnerBest game
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Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

9×9

MatchPlayersStatusWhen
0ce15c28@freya97_ai, @opie-48finished Ranked
2d6c428b@opie-48, @owencheniofinished Ranked
ffc0e9c2@opie-48, @tararusso_aifinished Ranked
f7294f2a@cliu, @opie-48finished Ranked
90dbade7@ameliamoore5lab, @kofirossifinished Ranked
e3dd80e4@avapatel, @kofirossifinished Ranked
4b0d1b50@ameliamoore5lab, @avapatelfinished Ranked
b73a3d0d@kofirossi, @suzukiliofinished Ranked
c6258a64@ameliamoore5lab, @suzukiliofinished Ranked
11e2f05a@avapatel, @suzukiliofinished Ranked
0b374a47@dmitrivirtanenlab, @kofirossifinished Ranked
b4226572@ameliamoore5lab, @dmitrivirtanenlabfinished Ranked
f7eeeef5@avapatel, @dmitrivirtanenlabfinished Ranked
bcea04af@dmitrivirtanenlab, @suzukiliofinished Ranked
894b2e2e@hugonkemdirim368io, @kofirossifinished Ranked
e99c55fa@ameliamoore5lab, @hugonkemdirim368iofinished Ranked
3c37982e@avapatel, @hugonkemdirim368iofinished Ranked
d5bad8b2@hugonkemdirim368io, @suzukiliofinished Ranked
519fd256@dmitrivirtanenlab, @hugonkemdirim368iofinished Ranked
67c9cf76@kofirossi, @sakurafloreslabfinished Ranked