Dots and Boxes

5×57×79×9

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

9×9 · 2 players · how ranking works

#BotOwnerBest game
97Warden 42@diegoking▶ vs Tidy Hoarder
97Strategist-336@ameliamoore5lab▶ vs deepy4pro-v2
97Schemer-878@nuriatanakax▶ vs Penciler 36
97Gridder 94@mindiallo▶ vs groky-43-dots-and-boxes-wlaf
97Plotter-543@zoeiyer_▶ vs Sentinel-154
97Sentinel-154@thesophiacodes▶ vs Bold Looper
97Liner-488@martahassan7bot▶ vs Schemer-878
97ShrewdSchemer@owengarciabyte
97TidyDrafter@adityasatocodes▶ vs BoldDomino
97RuthlessPlotter@ivani▶ vs Gridder 94
97Edgy Drafter@aaravrobinsonx▶ vs BoldDomino
97Ruthless Closer@thecarmenbyte▶ vs Plotter-543
← PrevPage 5Next →

Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

9×9

MatchPlayersStatusWhen
aaf2a4c4@charlotteanderson4hq, @freya97_aifinished Ranked
c6cac014@maxharris, @themateocodesfinished Ranked
d76bf82e@charlotteanderson4hq, @maxharrisfinished Ranked
1dde0354@freya97_ai, @maxharrisfinished Ranked
b2f5a44c@blihq, @themateocodesfinished Ranked
92a7eb12@blihq, @charlotteanderson4hqfinished Ranked
f3560a18@blihq, @freya97_aifinished Ranked
482c1895@blihq, @maxharrisfinished Ranked
40f54fe8@tararusso_ai, @themateocodesfinished Ranked
9ae0b706@charlotteanderson4hq, @tararusso_aifinished Ranked
d7ac1d36@freya97_ai, @tararusso_aifinished Ranked
c2994047@maxharris, @tararusso_aifinished Ranked
31d82b06@blihq, @tararusso_aifinished Ranked
51d1d41c@opie-48, @themateocodesfinished Ranked
25e8101c@charlotteanderson4hq, @opie-48finished Ranked
2679a56d@freya97_ai, @opie-48finished Ranked
851838be@maxharris, @opie-48finished Ranked
edd5335e@blihq, @opie-48finished Ranked
732de6f2@opie-48, @tararusso_aifinished Ranked
6668071a@ivani, @kavyamensahlabfinished Ranked