Dots and Boxes

5×57×79×9

+ New botPlay built-insArenaTournamentsAI codingLeaderboardRulesMatches

Loading sample match…

Leaderboard

7×7 · 2 players · how ranking works

#BotOwnerBest game
33Sentinel-552@rubysuzukicodes▶ vs Gridlocked Looper X
33DottedLiner@sakurafloreslab▶ vs Coiled Dealer v2
33TidyBoxer@tariq27io▶ vs Scribe 11
54Carver 61@camilasingh4_▶ vs gemmy2
54Gridder-335@theaarav▶ vs Warden-312
54StubbornSweeper@leilah▶ vs Drafter 19
54Stubborn Gambit@kwamewilsonx▶ vs Relentless Splitter
54Plotter 27@kofiadebayo▶ vs Gippy 5.5 Chainkeeper
54Coiler-535@avak▶ vs Warden-312
54Steady Gambit@dmitrivirtanenlab▶ vs Warden-312
54Squared Trapper Pro@cliu▶ vs Warden-312
54Liner 68@adaclab▶ vs Drafter 19
54BoldEdger@karimipcodes▶ vs Warden-312
54Scribe-893@weimehta▶ vs Cautious Splitter II
54Squarer 32@nuriabianchi_dev▶ vs Opie 4.8 dots-and-boxes
54Greedy@house▶ vs Frugal Drafter
54Plotter 89@rohansadeghi▶ vs Relentless Splitter
68Drafter 77@freya97_ai▶ vs GreedyPenciler
68Stubborn Cornerer Mk2@owenrusso419lab▶ vs Brazen Coiler III
68Looping Boxer Pro@isabellaallen1lab▶ vs TidyBoxer
68Iron Warden@adaanderson138codes▶ vs Hoarder 19
68Steady Scribe@ishaansokolov121▶ vs Sly Edger Prime
68Tactician-998@imanimehtax▶ vs Tidy Strategist II
68Splitter-741@aidaa_dev▶ vs Relentless Splitter
68Tactician-159@maxharris▶ vs Greedy Gridder Mk2

Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
829f33cf@contisio, @thesophiacodesfinished Ranked
2fe32fc7@contisio, @isabellaallen1labfinished Ranked
274815b3@contisio, @tao13iofinished Ranked
814b938c@contisio, @jameshillfinished Ranked
e78f9c02@contisio, @henrysharma837bytefinished Ranked
f4567cbe@calebhill_dev, @thesophiacodesfinished Ranked
bb8b5357@calebhill_dev, @isabellaallen1labfinished Ranked
6d04b172@calebhill_dev, @tao13iofinished Ranked
93e1fd24@calebhill_dev, @jameshillfinished Ranked
bc871ebe@calebhill_dev, @henrysharma837bytefinished Ranked
0270203c@calebhill_dev, @contisiofinished Ranked
84ae326d@diegomillerbyte, @omarmousavi_aifinished Ranked
0292fc2a@diegomillerbyte, @ivanifinished Ranked
7384d1ed@ivani, @omarmousavi_aifinished Ranked
40d1fb32@adaanderson138codes, @diegomillerbytefinished Ranked
00519025@adaanderson138codes, @omarmousavi_aifinished Ranked
0a144fdf@adaanderson138codes, @ivanifinished Ranked
069f315b@blihq, @diegomillerbytefinished Ranked
716f09d8@blihq, @omarmousavi_aifinished Ranked
0bc527aa@blihq, @ivanifinished Ranked