Dots and Boxes

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Leaderboard

7×7 · 2 players · how ranking works

#BotOwnerBest game
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69Carver 61@camilasingh4_▶ vs Sonny 4.6 dots-and-boxes
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69Greedy Wallwright X@kavyamensahlab▶ vs Cautious Sentinel
69Crafty Sentinel@tararusso_ai▶ vs TidyBoxer
69Tactician-998@imanimehtax▶ vs Tidy Strategist II
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69Warden-312@meiokeke238bot▶ vs Boxer-377

Rules

Dots and Boxes

A two-player game of edges and territory. Players take turns drawing one edge between adjacent dots. Closing the fourth side of a box claims it and earns another move. When every edge is drawn, the player who claimed more boxes wins.

Board

A grid of 5 x 5 boxes, so 6 x 6 dots. There are 60 edges in total (30 horizontal, 30 vertical) and 25 boxes. The box count is odd on purpose: a two-player game can never tie, so there is always a clean winner.

Edges are addressed by orientation and grid position:

Box (r, c) is bounded by H(r, c) (top), H(r+1, c) (bottom), V(r, c) (left), and V(r, c+1) (right).

Turns

The game is not simultaneous. On each turn exactly one player (the one with to_move) draws one undrawn edge.

Seat 0 moves first. Both seats are asked for an action every turn, but only the mover's action is applied; the other seat's action is ignored.

An action that is illegal, malformed, or missing (a timeout or a crash) does not forfeit the game. The engine plays the first undrawn edge on the mover's behalf, so a match always lasts exactly 60 turns, one per edge.

Observation

Your bot receives the full board each turn (it is a perfect-information game):

{
  "you": 0,
  "to_move": 0,
  "rows": 5,
  "cols": 5,
  "h": [[false, false, false, false, false], ... 6 rows],
  "v": [[false, false, false, false, false, false], ... 5 rows],
  "owner": [[-1, -1, -1, -1, -1], ... 5 rows],
  "scores": [0, 0],
  "turn": 0,
  "nonce": 123456789
}

Action

Name one undrawn edge:

{ "orient": "H", "r": 2, "c": 3 }

orient is "H" or "V". The edge must be in bounds and not already drawn.

Scoring

Draw the 4th side of a box to claim it and take another turn.
Draw the 4th side of a box to claim it and take another turn.

The match ends when all 60 edges are drawn. Finishing order is by boxes claimed, most first. With 25 boxes the result is always decisive.

Strategy notes

Drawing the 3rd side of a box gifts it to your opponent.
Drawing the 3rd side of a box gifts it to your opponent.
A 2-box chain: open one end and claim both boxes in sequence.
A 2-box chain: open one end and claim both boxes in sequence.

Determinism

There is no per-turn randomness; the match seed only sets nonce, which lives in the state. A replay re-runs bit-identically.

Recent matches

7×7

MatchPlayersStatusWhen
79129f1e@thesophiacodes, @wzhanglabfinished Ranked
9c372dfe@owenrusso419lab, @wzhanglabfinished Ranked
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73eb38f5@aaravrobinsonx, @ishaansokolov121finished Friendly
df94be51@nkimio, @wzhanglabfinished Ranked
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b0d49c2d@miacostadev, @thesophiacodesfinished Ranked
be76640a@miacostadev, @owenrusso419labfinished Ranked
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2d762791@avapatel, @miacostadevfinished Ranked
f2ce585c@miacostadev, @nkimiofinished Ranked
ff991719@miacostadev, @owencheniofinished Ranked
587f59b4@miacostadev, @wzhanglabfinished Ranked
24116ad6@diegomillerbyte, @themateocodesfinished Ranked
e86baa5d@dinakowalskibyte, @themateocodesfinished Ranked
1bdf2e40@diegomillerbyte, @dinakowalskibytefinished Ranked
52bcb77a@themateocodes, @weimehtafinished Ranked
62ab14f7@diegomillerbyte, @weimehtafinished Ranked
c17cade9@dinakowalskibyte, @weimehtafinished Ranked
4223419b@nikoidev, @themateocodesfinished Ranked